Midi Touch v2: Difference between revisions

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== Buildblog ==
== Buildblog ==
Moar linkdumps
* https://gist.github.com/buzztiaan <- ps2, rotary encoder and led matrix code
* http://processors.wiki.ti.com/index.php/Stellaris_LM4F120_LaunchPad_Debug_How_To <- programming stellaris with broken ICDI
* http://forums.trossenrobotics.com/tutorials/how-to-diy-128/xbee-basics-3259/ <- xbee AT codes for channel etc ..
* http://hackaday.com/2013/10/26/laptop-trackpads-and-midi-controllers/ <- 16 touchpads (based on my old code! woot!)
--[[User:Buzz|buZz]] ([[User talk:Buzz|talk]]) 01:33, 8 November 2013 (CET)


Reminders;
Reminders;

Revision as of 01:33, 8 November 2013

NURDspace Project
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Participants User:buzz
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Buildblog

Moar linkdumps

--buZz (talk) 01:33, 8 November 2013 (CET)


Reminders;

Todo:

--buZz (talk) 14:25, 16 October 2013 (CEST)


So, spent yesterday fixing up my Stellaris toolchain and starting to write some code for it. I now have Xbee and Rotary Encoder working on the Stellaris end.

Today I've been breaking my head over PS/2 protocol, and as a distraction soldered up a little shield for the Stellaris :D

Miditouchv2-Shield.jpg Miditouchv2-Shield-with-stellaris.jpg

--buZz (talk) 22:32, 6 April 2013 (CEST)

How

Just a sketch and mockup of the 'instrument' idea;

Sketch1 miditouch v2.png Mockup1 miditouch v2.png

From left to right, touchpad, rotary encoder, led matrix

Why

Earlier I had made a touchpad-midicontroller of sorts, see;

Miditouch v1.jpg

This project is the reinvention/redo/rewind of that project.

Collected Links

What

  • found a Teensy 2.0, so might make the 'pc side' real, proper, hardware USBmidi with this...


  • ps2 touchpad for data input
  • led matrix for data output
  • rotary encoder(?) for extra datainput / mode switching


  • wristframe? or instrument ...